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Masters of Arms: Metacreator Supplement
Buy the
Masters of Arms: Metacreator Supplement
From the sourcebook by Steven Palmer Peterson, Second
World Simulations, this supplement brings you 36 new prestige classes
and hundreds of new combat feats. All of the material has been updated to
the v.3.5 rules. This supplement requires Metacreator
and the System Reference Document 3.5 Template.
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'd20 System' and the d20 System logo are trademarks of Wizards of the
Coast, Inc. in the United States and other countries and are used with
permission. |
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Also of interest
to Metacreator customers:


Second
World Sourcebook (d20 System) by Steven Palmer Peterson

Masters of Arms (d20 System) by Steven Palmer Peterson
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Features
| Alpha Beast |
Flail Master |
Rod of Lordly Might Master |
| Axe Power Fighter |
Glaive Master |
Scimitar Master |
| Bashing Master |
Greatsword Master |
Scythe Master |
| Blinking Master |
Immovable Rod Master |
Spiked Chain Master |
| Bow Master |
Improvised Weapon Master |
Sword and Dagger Master |
| Cloak Fighting Master |
Kusarigama Master |
Sword and Shield Master |
| Club Master |
Longspear Master |
Telekinesis Master |
| Crossbow Master |
Net Master |
Tensile Mercury Weapon Master |
| Dagger Master |
Precision Sword Master |
Three-Piece Staff Master |
| Double Pick Master |
Quarterstaff Master |
Throwing Hammer Master |
| Dual Sai Master |
Ranseur Master |
Trident Master |
| Dual Swords Master |
Rapier Master |
Two Axe Fighting Master |
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Feats focus on unusual ways to use weapons in combination
maneuvers or full attacks.
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Classes let your fighters rise above the ordinary to fully
master their favorite weapons.
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Hyperlinked full class and feat descriptions.
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Automatic application of bonuses.
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New weapons: Sai, Three-Piece Staff, Edged Shields,
Kusarigama and Immovable Rods as Weapons
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New material to construct your own weapons: Tensile Mercury,
a silvery psycho-active metal.
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Customizable for your house rules or other game
system.
Second World Simulations, The Second World Campaign Sourcebook, and the Second World Simulations banner and logo are trademarks of Steven Palmer Peterson.
Requires the use of the Dungeons & Dragons,
Third Edition Core Books, published by Wizards of the Coast, Inc. This
product utilizes updated material from the v.3.5 revision. Wizards of the
Coast is a trademark of Wizards of the Coast, Inc. in the United States and
other countries and is used with permission.
Sample Output
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Cut Clothing Ties (Ex, Attack Modifier)
When you're as charming as a rapier master it's convenient and quick to use
a full attack to help someone out of their clothing.
Prerequisites: any 3 rapier master feats
Allowed weapons: rapier
Benefit: This attack modification allows you to cut one strap,
string, or piece of clothing from a target with a successful attack check.
You do this instead of causing regular damage. You must attack against the
target's regular armor class since their armor frequently protects some of
the clothing as well. For some reason men and women get pretty excited by
this trick and the kind of person who performs it (at least they do in all
the movies I've see); you receive a +2 seduction bonus to Diplomacy and
Bluff checks aginst any creatures you could theoretically seduce. |
Buy the
Masters of Arms: Metacreator Supplement
The application Metacreator and the System Reference Document
3.5 Template are required.
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